Gravestag

= Gravestag = Gravestags are stag like Wraiths with extremely large, flexible horns that can grow up to twice their body length. Often manifesting from thoughts involving death, and the fear of death itself, they gather in graveyards, haunting and feeding on the sorrowful thoughts of visitors who visit their deceased relatives or other kin. Bearing a skeletal mask and unsettling blank gaze, they try to pick off enemies one by one, preferring to toy with them and feed on their fear of impending death before they actually do it. For this reason, they are not very dangerous, as they struggle a lot when there are multiple targets, as Gravestags fixate on one target.

However, herds of Gravestags are much more dangerous, as multiple of them can focus on a single target, throwing them around like toys as they relish in their victim's fears and terror. Add to this their ability to teleport fairly large distances, and they can turn into terrifyingly scary opponents as they haunt from the darkness, choosing to hunt when they are sure they can finish their job.

Abilities
Gravestags are defensive Wraiths, protecting themselves with their oversized horns and punishing those who get too close, before increasing the distance for their safety.


 * Deathly Grasp: Grabs the target, and flings them 20 ft away.
 * It Watches: Spies on target from the darkness to learn their weak points, ignoring 8% of the target's armor.
 * Stabbing Fear: Impales the target after a short rush.
 * Survivor's Guilt: If a Masketeer faints, all other Masketeers receive a 6% penalty to their armor.
 * Galloping Darkness: Teleports to a location within 60 ft.
 * Unnerving Presence: All enemies within 30 ft of the Gravestag receive a 5% penalty to armor as long as they stay near it.
 * Don't Disturb Your Grave: Assumes a defensive position. Any close ranged attack will be negated and counter-attacked. Ranged attacks will result in the attacker being targeted.