Grimwraiths

Basic Info
Mysterious entities that have an unknown source of origin, the Grimwraiths are tall figures that wield scythes, trying to reap the souls of the Masketeers so that they cannot stop the Wraiths from feeding on human emotions(they are basically anti-masketeer Wraiths). They wear billowing, floating, tattered black robes which obscures their body, and a Japanese cone hat which hides their lack of a mask. Unlike other Wraiths, these Wraiths do not manifest in the form of a mask, making it very difficult to take them down. They manifest as a solid mass of darkness, usually nearby Wraiths. How they do this is still unknown.

What is known about them, however, is that they can be killed by killing the Wraiths that it summons. This is not an easy task however, since it will pursue the Masketeer until it destroys their Mask. Add that to the horde it summons and behold! Here's a Wraith that makes your life grim(Pun intended). These have no known level, and have a varying moveset. What's even worse, is that they can predict your moves once they have fought you enough. Hence, it is extremely dangerous to face them alone. The best way to attack them is by ambushing them, since their reflexes are very powerful, and they can parry your attacks.

Grimwraith Types and Attack List
Until the Grimwraith summons other Wraiths, all of them share the same moveset:


 * Swing(Instant attack): Allows user to swing at nearest targets, and can attack more than one target.
 * Summon(Charged attack): User summons weaker Wraiths, which proceed to attack the Masketeer. The Grimwraith changes its stance and its attacks become much more varied.

Based on the cry they make to summon Wraiths, they can be classified into these types(encountered so far):

1. Howler

The most passive of the Grimwraiths, they try to let the Wraiths take care of the Masketeers, weakening them before stepping in to finish them off.

Attacks


 * Swing(Instant attack): Allows user to swing at nearest targets, and can attack more than one target.
 * Grab Swing(Charged attack): User drags along their scythe, then swings it at the target, impaling them then proceeding to toss them with their scythe.
 * Reap(Charged attack): User raises their scythe and its blade starts smoking; then swings it at the target, dealing massive damage to anything(Masketeers and Wraiths alike) in its range.

2. Wailer

Preferring to attack from afar, Wailers gleefully wave their scythes in the air, sending beams of darkness at their foes.

Attacks


 * Swing(Instant attack): Allows user to swing at nearest targets, and can attack more than one target.
 * Dark Wave(Charged attack): Waves scythe in air, creating a wave of darkness that travels quickly.
 * Reaper's Hand(Charged attack): User creates a hand of darkness which grabs the nearest target and flings it, dealing variable damage based on target's weight.

3. Screecher

Extremely aggressive, these Grimwraiths pounce upon their enemies, showing no mercy or remorse as they hack through anything in their way, Wraith or Masketeer.

Attacks


 * Swing(Instant Attack): Allows user to swing at nearby targets, and can affect more than one target.
 * Feral Harvest(Charged Attack): Leaps at target, swinging the scythe wildly, and gains a speed boost of 7% for 8 seconds.
 * Frenzied Reaping(Charged Attack): Summons another scythe(lasts for duration of the attack) and gains an attack boost of 10% for 15 seconds, and swings both scythes for a total of 7 swings.

Extra Facts

 * Unfortunately and terrifyingly enough, they are also capable of possessing a person and feeding on them. When they finish feeding(which can take years and years) they can reap their victim, taking their soul to become more powerful.
 * Since all these Wraiths look the same, it is completely impossible to determine their type by their looks, meaning you have to be extra attentive to the noise they make to summon other Wraiths in order to know what type they are.


 * The good thing is, Grimwraiths are a bit stupid. They aren't capable of following Masketeers for some reason and when they face 2 or more enemies, they sometimes may make random, silly movements, confused with whom to attack in what way. Nevertheless, they are still formidable opponents and must be faced with caution.